Design Team
Design team
Randy Ritnour, Design Lead and Game Creator Education: University of Nebraska, BA in History and University of North Dakota, Juris Doctor Hobbies: Gaming, reading, mystery novels, Rugby, taijichuan Interests: Military history, motorcycles, Sherlock Holmes Original designer of Takamo, former CEO of Advent Games Inc. Also designed and published Pacific Conflict, Atlantic Conflict, and Sea Strike play-by-mail games. |
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Thom Walla, Programmer and Game Design Owner and CEO of HobbyTown USA Franchise currently with 160 stores nationwide. Education: University of Nebraska at Lincoln, degree in Business Hobbies: RC Racing, Gaming, Tennis Interests: Auto Racing Was one of the original PlayTesters on the Original PBM Takamo in 1982. Played the game for several years afterwards. Programmed additional features into the Email version of Takamo when it started back up in 1998 until it was discontinued in 2005. |
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Bill Hayes, Software Development Project Manager/IT Security Education: Community College of the USAF, University of Nebraska, BA in Journalism Hobbies: Gaming, reading, writing, mystery novels, shooting sports Interests: Maritime History, Golden Age of Piracy, Speculative fiction writing Bill Hayes is a former oceanography student, military veteran, and UNL journalism school graduate. After being part of the initial team with Takamo, Hayes pursued a full-time career in IT support and currently works as a Cyber Security analyst. He currently plays the MMOG Pirates of the Burning Sea. |
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Vanessa Emlich, Project Manager Education: Humboldt State University, BA in German and University of Surrey, MA in Translation Hobbies: travel, research, languages, movies, soccer and tennis Interests: History, languages, and sports Worked as a project manager on multiple translation and localization projects and started working on the Takamo Universe project in 2013. |
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David Snodgrass, Artist Presently retired Nuclear Operator from Omaha Public Power District Service: 11+ years U.S. Marine Corps. EAS 1983 College: Tried it after service… It didn’t take. Hobbies: Motorcycles, riding and working on them. Shooting and working on firearms. Good movies. Interests: Same as Hobbies, artwork, and good movies. Original play tester in 1982, when it was snail mail. Played for quite a while until went to work for Advent Inc. in 1985. Game Master and Office Manager at Advent Inc. for approximately one year. Played the play-by-email Takamo for a while until discontinued. |
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Samuel Stockton, Marketing Lead Education: MBA Hobbies: Gaming (Video games, miniature games, board games, card games) Interests: Any strategy game in existence Creating awesome things for people is what I do, whether it’s a video game or a Royal Bacon Cheeseburger (both are works of art and can be consumed at anytime of the day). I am open to ideas, no matter who it is. You can find inspiration from anywhere or anyone. | |
Kevin North, Music Artist Education: Pursuing Master’s of Computer Science at the University of Nebraska-Lincoln B. S. in Computer Science with a minor in Music Technology from the University of Nebraska-Lincoln Hobbies: Listening to music, running, video games Interests: Computer programming, electronic music I have a very unique way of looking at music. I started writing music as a kid in elementary school, where I was attracted to complex, energetic pieces of music. This meant I wound up falling in love with electronic and world music. As a result, the music I write now is filled with sounds and styles that are rarely heard elsewhere. |
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Dmitry Borodin, Lead Modeler Education: SSAU (Samara state aero-space university) – radio-engineer Hobbies: video-games, reading, drawing Interests: Wushu, qigong He can make pretty modern models in a short amount of time because he is always open to new ways of modeling. “The punishments will continue until morale improves!” |
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Kmilo Aldana, 3D Modeler Education: Multimedia Engineering in New Granada Military University, Technical Systems and Computer Programming Education Complex High Camp, SENA (Multimedia Production Technology) Kmilo is an artist specializing in digital art, with plenty of teamwork and decision-making experience in the workplace, knowledge of design, engineering and computer graphics, interested in professional development, great versatility in software management, strong leadership Artist , ease and willingness to learn. |
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Aaron Grothe, System Administrator Bio to come! |
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Anthony Dreesen, Production Coordinator Education: University of Nebraska, BA in History Hobbies: Gaming, movies, strategic board games, football Interests: Ancient history, strategic warfare, fantasy fiction Recently accomplished one of his dreams and saw Greek ruins in person. The life of an ancient history buff is exhilarating. |
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Mike Fong, Concept and GUI Artist Mike is a freelance concept artist from York, UK. He graduated from York University with a BA degree in Graphic Design. Mike’s true passion is creating strange worlds, characters, vehicles and many other amazing things. He loves gathering inspiration from nature and the world around him. In his spare time, Mike enjoys writing music and jamming with his buddies. www.mikefong.com |
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Jessica Johnston, Website Designer Jessica designed her first website in 1996, and then continued working as a web developer at various organizations before moving over to now work primarily in the field of web project management. However, she keeps her hand in the web development sphere by freelancing on projects that catch her interesting – like Takamo Universe, which combines her web development love with her love for online gaming. |
Contributing Artists
Alexander Lortkipanidze, 3D Modeler
Bhumit Padalia, 3D Modeler
Howard Ellison, Voice Actor
David Šibrava, 3D Modeler
ensou, GUI and Logo Artist
Aqua Regis, Concept Artist
Patkós Tamás, Concept Artist
JC Redmond, Concept Artist
Kalin Popov, Concept Artist
Roger Buchholz, Artist
Jim Kuzze, Artist
Tony Schappaugh, Artist