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Viewing 10 posts - 81 through 90 (of 146 total)
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  • in reply to: PLAYER APPRECIATION SHIP CHANGE #2039
    R. Ritnour
    R. Ritnour
    Keymaster

    Just to let everyone know, the volume of players to build for this time around was a bit more than we planned for and we have had a few snafus. I will be back in the ofice in a couple of hours and will continue sending out ship builds. About half are done. I should have the remainder out to you by this evening. Thanks for your patience!

  • in reply to: Scavenger Hunt for Player Appreciation Week #2037
    R. Ritnour
    R. Ritnour
    Keymaster

    Hi Everyone!

    Well, we neglected to set a deadline for submission of the answers for the hunt. Given that we are asking you to look through over 20 blogs, we decided to set this Friday, June 27th as the deadline for turning in your survey. In the mean time, those players who have already answered all questions will receive notification and if they got the answers right, prize details some time this week.

  • in reply to: News #1966
    R. Ritnour
    R. Ritnour
    Keymaster

    Recruit A Friend is back!

    Check out the posting in Today’s Threshold Blog and on the Takamo Universe Facebook page. Get in game assets for bringing other players into the game.

  • in reply to: News #1965
    R. Ritnour
    R. Ritnour
    Keymaster

    Thom updated the input page today by adding a Green button that will check your turn for action code errors. Whenever you like you can click on the button and it will check all actions entered up to that point. If it finds a box that you forgot to fill out the box turns red. If it finds an optional box that you didn’t fill out it turns green. You can just put in the action code and click the button in which case it will show you the boxes you need to fill out to complete the action. Good if you don’t really know which boxes you need to fill out and which ones you don’t. Remember green boxes are optional boxes and don’t need to be filled out to make the action work. However they do provide additional abilities to some action codes. For instance the build (3) action code. You’ll find that the Fleet #1 box, the Empire/Ship Name box, and the Special Number box turns green while the Location #1, Quantity, and Build Code Box all turn red. The green boxes only need to be filled out if you are building a ship.

    One word of caution. Even though I tested each and every action code to make sure the right boxes were highlighted there is no guarantee that I got every one right so check yourself if you think one is not quite right and let me know if you find an error.

  • in reply to: Greetings! Takamo Player Forum #1957
    R. Ritnour
    R. Ritnour
    Keymaster

    Looks like the Alliance Channels are picking up!

  • in reply to: Help needed by ex-Baxel players #1956
    R. Ritnour
    R. Ritnour
    Keymaster

    Looking forward to seeing the sketches, etc.!

  • in reply to: News #1955
    R. Ritnour
    R. Ritnour
    Keymaster

    Takamo Tarkia Yahoo group active again:

    One of our players is making an effort to become the administrator of the old Takamo Tarkia Yahoo Group. We support this. Thom and I both had access to the group but Yahoo deactivated our accounts long ago and now we are unable to get admin control. If he is able to gain admin control, that will allow us to download game system discussion and Q&A that is on the board. It is also an opportunity to get player names and emails that reside on that group. This would give us the opportunity to contact them to let them know that TAKAMO is back.

    By the way, there is also a Takamo Naplia Yahoo Group floating out there in the ether as well.

  • in reply to: Takamo Tutorials #1954
    R. Ritnour
    R. Ritnour
    Keymaster

    The second Tutorial is out with a third in the works. We have been discussing various possibilities for new video tutorials. Here is a short list:

    Basic actions for each player type
    Merchant ship primer
    Fleet movement
    Exploration basics

    If you have a tutorial that you would like to see developed, please post your request here.

  • in reply to: Galactic Map #1953
    R. Ritnour
    R. Ritnour
    Keymaster

    Thom and I have been looking around for the mapping programs. No luck so far.

  • in reply to: Questions & Answers #2027
    R. Ritnour
    R. Ritnour
    Keymaster

    Yes, the probes go with the probe ship they are on when they merge out to another fleet.

Viewing 10 posts - 81 through 90 (of 146 total)